fx.Budget.AdjustedUsageMax
fx.Budget.AdjustedUsageMax
#Overview
name: fx.Budget.AdjustedUsageMax
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Max value for FX Budget adjusted usage. Prevents one very long frame from keeping the usage above 1.0 for long periods under budget.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Particles/FXBudget.cpp:76
Scope: file
Source code excerpt:
static float GFXBudget_AdjustedUsageMax = 2.0f;
static FAutoConsoleVariableRef CVarFXBudget_AdjustedUsageMax(
TEXT("fx.Budget.AdjustedUsageMax"),
GFXBudget_AdjustedUsageMax,
TEXT("Max value for FX Budget adjusted usage. Prevents one very long frame from keeping the usage above 1.0 for long periods under budget."),
ECVF_Default
);
#if WITH_EDITOR