fx.EnableNiagaraMeshRendering
fx.EnableNiagaraMeshRendering
#Overview
name: fx.EnableNiagaraMeshRendering
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If == 0, Niagara Mesh Renderers are disabled. \n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererMeshes.cpp:37
Scope: file
Source code excerpt:
static int32 GbEnableNiagaraMeshRendering = 1;
static FAutoConsoleVariableRef CVarEnableNiagaraMeshRendering(
TEXT("fx.EnableNiagaraMeshRendering"),
GbEnableNiagaraMeshRendering,
TEXT("If == 0, Niagara Mesh Renderers are disabled. \n"),
ECVF_Default
);
static int32 GNiagaraMeshRendererCalcMeshUsedParticleCount = 64;