fx.EnableNiagaraSpriteRendering

fx.EnableNiagaraSpriteRendering

#Overview

name: fx.EnableNiagaraSpriteRendering

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererSprites.cpp:24

Scope: file

Source code excerpt:

static int32 GbEnableNiagaraSpriteRendering = 1;
static FAutoConsoleVariableRef CVarEnableNiagaraSpriteRendering(
	TEXT("fx.EnableNiagaraSpriteRendering"),
	GbEnableNiagaraSpriteRendering,
	TEXT("If == 0, Niagara Sprite Renderers are disabled. \n"),
	ECVF_Default
);

static TAutoConsoleVariable<int32> CVarRayTracingNiagaraSprites(