fx.ExecVMScripts

fx.ExecVMScripts

#Overview

name: fx.ExecVMScripts

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionContext.cpp:20

Scope: file

Source code excerpt:

static int32 GbExecVMScripts = 1;
static FAutoConsoleVariableRef CVarNiagaraExecVMScripts(
	TEXT("fx.ExecVMScripts"),
	GbExecVMScripts,
	TEXT("If > 0 VM scripts will be executed, otherwise they won't, useful for looking at the bytecode for a crashing compiled script. \n"),
	ECVF_Default
);

static int32 GbForceExecVMPath = 0;