fx.ExecVMScripts
fx.ExecVMScripts
#Overview
name: fx.ExecVMScripts
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If > 0 VM scripts will be executed, otherwise they won\'t, useful for looking at the bytecode for a crashing compiled script. \n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionContext.cpp:20
Scope: file
Source code excerpt:
static int32 GbExecVMScripts = 1;
static FAutoConsoleVariableRef CVarNiagaraExecVMScripts(
TEXT("fx.ExecVMScripts"),
GbExecVMScripts,
TEXT("If > 0 VM scripts will be executed, otherwise they won't, useful for looking at the bytecode for a crashing compiled script. \n"),
ECVF_Default
);
static int32 GbForceExecVMPath = 0;