fx.ForceNiagaraCompileToFail
fx.ForceNiagaraCompileToFail
#Overview
name: fx.ForceNiagaraCompileToFail
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If > 0 emitters will go through the motions of a compile, but will never set valid bytecode. \n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitter.cpp:63
Scope: file
Source code excerpt:
static int32 GbForceNiagaraFailToCompile = 0;
static FAutoConsoleVariableRef CVarForceNiagaraCompileToFail(
TEXT("fx.ForceNiagaraCompileToFail"),
GbForceNiagaraFailToCompile,
TEXT("If > 0 emitters will go through the motions of a compile, but will never set valid bytecode. \n"),
ECVF_Default
);
static int32 GbEnableEmitterChangeIdMergeLogging = 0;