fx.FXAllowParticleMeshLODs
fx.FXAllowParticleMeshLODs
#Overview
name: fx.FXAllowParticleMeshLODs
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If we allow particle meshes to use LODs or not
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp:80
Scope: file
Source code excerpt:
static int32 GFXAllowParticleMeshLODs = 0;
static FAutoConsoleVariableRef CVarFXAllowParticleMeshLODs(
TEXT("fx.FXAllowParticleMeshLODs"),
GFXAllowParticleMeshLODs,
TEXT("If we allow particle meshes to use LODs or not"),
ECVF_Default
);
/**