fx.FXAllowParticleMeshLODs

fx.FXAllowParticleMeshLODs

#Overview

name: fx.FXAllowParticleMeshLODs

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp:80

Scope: file

Source code excerpt:

static int32 GFXAllowParticleMeshLODs = 0;
static FAutoConsoleVariableRef CVarFXAllowParticleMeshLODs(
	TEXT("fx.FXAllowParticleMeshLODs"),
	GFXAllowParticleMeshLODs,
	TEXT("If we allow particle meshes to use LODs or not"),
	ECVF_Default
);

/**