fx.Niagara.AllowDeferredReset

fx.Niagara.AllowDeferredReset

#Overview

name: fx.Niagara.AllowDeferredReset

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp:96

Scope: file

Source code excerpt:

static int GNiagaraAllowDeferredReset = 1;
static FAutoConsoleVariableRef CVarNiagaraAllowDeferredReset(
	TEXT("fx.Niagara.AllowDeferredReset"),
	GNiagaraAllowDeferredReset,
	TEXT("If we are running async work when a reset is requested we will instead queue for the finalize to perform, this avoid stalling the GameThread."),
	ECVF_Default
);

FNiagaraSystemInstance::FNiagaraSystemInstance(UWorld& InWorld, UNiagaraSystem& InSystem, FNiagaraUserRedirectionParameterStore* InOverrideParameters,