fx.Niagara.AsyncTrace.CountsScratchPadBucketSize

fx.Niagara.AsyncTrace.CountsScratchPadBucketSize

#Overview

name: fx.Niagara.AsyncTrace.CountsScratchPadBucketSize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraAsyncGpuTraceHelper.cpp:20

Scope: file

Source code excerpt:

int32 GNiagaraAsyncTraceCountsScratchBucketSize = 3 * 256;
static FAutoConsoleVariableRef CVarNiagaraAsyncTrceCountsScratchBucketSize(
	TEXT("fx.Niagara.AsyncTrace.CountsScratchPadBucketSize"),
	GNiagaraAsyncTraceCountsScratchBucketSize,
	TEXT("Scratch bucket size for the async gpu trace counts buffer. This buffer requires 4. \n"),
	ECVF_Default
);

FNiagaraAsyncGpuTraceHelper::FNiagaraAsyncGpuTraceHelper(EShaderPlatform InShaderPlatform, ERHIFeatureLevel::Type InFeatureLevel, FNiagaraGpuComputeDispatchInterface* Dispatcher)