fx.Niagara.AsyncTrace.ScratchPadBucketSize

fx.Niagara.AsyncTrace.ScratchPadBucketSize

#Overview

name: fx.Niagara.AsyncTrace.ScratchPadBucketSize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraAsyncGpuTraceHelper.cpp:12

Scope: file

Source code excerpt:

int32 GNiagaraAsyncTraceScratchBucketSize = 1024;
static FAutoConsoleVariableRef CVarNiagaraAsyncTraceScratchBucketSize(
	TEXT("fx.Niagara.AsyncTrace.ScratchPadBucketSize"),
	GNiagaraAsyncTraceScratchBucketSize,
	TEXT("Size (in elements) for async gpu traces scratch buffer buckets. \n"),
	ECVF_Default
);

int32 GNiagaraAsyncTraceCountsScratchBucketSize = 3 * 256;