fx.Niagara.Batcher.TickFlush.MaxPendingTicks
fx.Niagara.Batcher.TickFlush.MaxPendingTicks
#Overview
name: fx.Niagara.Batcher.TickFlush.MaxPendingTicks
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The maximum number of unprocess ticks before we process them.\nThe larger the number the more data we process in a single frame.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraGpuComputeDispatch.cpp:107
Scope (from outer to inner):
file
namespace FNiagaraGpuComputeDispatchLocal
Source code excerpt:
int32 GTickFlushMaxPendingTicks = 10;
static FAutoConsoleVariableRef CVarNiagaraTickFlushMaxPendingTicks(
TEXT("fx.Niagara.Batcher.TickFlush.MaxPendingTicks"),
GTickFlushMaxPendingTicks,
TEXT("The maximum number of unprocess ticks before we process them.\n")
TEXT("The larger the number the more data we process in a single frame."),
ECVF_Default
);