fx.Niagara.DumpComponents

fx.Niagara.DumpComponents

#Overview

name: fx.Niagara.DumpComponents

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp:102

Scope: file

Source code excerpt:


FAutoConsoleCommandWithWorldAndArgs DumpNiagaraComponentsCommand(
	TEXT("fx.Niagara.DumpComponents"),
	TEXT("Dump Information about all Niagara Components"),
	FConsoleCommandWithWorldAndArgsDelegate::CreateLambda(
		[](const TArray<FString>& Args, UWorld* World)
		{
			const bool bFullDump = Args.Contains(TEXT("full"));
			const bool bAllWorlds = (World == nullptr) || Args.Contains(TEXT("allworlds"));

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstanceController.h:97

Scope: file

Source code excerpt:

	void GetStreamingMeshInfo(const FBoxSphereBounds& OwnerBounds, FStreamingTextureLevelContext& LevelContext, TArray<FStreamingRenderAssetPrimitiveInfo>& OutStreamingRenderAssets) const;

	/** Dumps system instance state and info to the log (Used by fx.Niagara.DumpComponents commandlet) */
	void DebugDump(bool bFullDump);
	SIZE_T GetTotalBytesUsed() const;

	// Deferred methods - With NIAGARA_SYSTEM_INSTANCE_CONTROLLER_ASYNC, these are executed in a deferred queue
	NIAGARA_SYSTEM_INSTANCE_CONTROLLER_DEFFERED_METHOD(Reset)
	NIAGARA_SYSTEM_INSTANCE_CONTROLLER_DEFFERED_METHOD(AdvanceSimulation)