fx.Niagara.Emitter.ComputePSOPrecacheMode
fx.Niagara.Emitter.ComputePSOPrecacheMode
#Overview
name: fx.Niagara.Emitter.ComputePSOPrecacheMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Controlls how PSO precaching should be done for Niagara compute shaders\n0 = Disabled (Default).\n1 = Enabled if r.PSOPrecaching is also enabled. Emitters are not allowed to run until they complete if r.PSOPrecache.ProxyCreationWhenPSOReady=1\n2 = Force Enabled.\n3 = Force Enabled, emitters are not allowed to run until they complete.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitter.cpp:79
Scope: file
Source code excerpt:
static int32 GNiagaraEmitterComputePSOPrecacheMode = 1;
static FAutoConsoleVariableRef CVarNiagaraEmitterComputePSOPrecacheMode(
TEXT("fx.Niagara.Emitter.ComputePSOPrecacheMode"),
GNiagaraEmitterComputePSOPrecacheMode,
TEXT("Controlls how PSO precaching should be done for Niagara compute shaders\n")
TEXT("0 = Disabled (Default).\n")
TEXT("1 = Enabled if r.PSOPrecaching is also enabled. Emitters are not allowed to run until they complete if r.PSOPrecache.ProxyCreationWhenPSOReady=1\n")
TEXT("2 = Force Enabled.\n")
TEXT("3 = Force Enabled, emitters are not allowed to run until they complete."),