fx.Niagara.Emitter.MaxGPUBufferElements

fx.Niagara.Emitter.MaxGPUBufferElements

#Overview

name: fx.Niagara.Emitter.MaxGPUBufferElements

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitter.cpp:91

Scope: file

Source code excerpt:

static int32 GNiagaraEmitterMaxGPUBufferElements = 0;
static FAutoConsoleVariableRef CVarNiagaraEmitterMaxGPUBufferElements(
	TEXT("fx.Niagara.Emitter.MaxGPUBufferElements"),
	GNiagaraEmitterMaxGPUBufferElements,
	TEXT("Maximum elements per GPU buffer, for example 4k elements would restrict a float buffer to be 16k maximum per buffer.\n")
	TEXT("Note: If you request something smaller than what will satisfy a single unit of work it will be increased to that size.\n")
	TEXT("Default 0 which will allow the buffer to be the maximum allowed by the RHI.\n"),
	FConsoleVariableDelegate::CreateLambda(
		[](IConsoleVariable*)