fx.Niagara.EnableCustomInlineDynamicInputFormats

fx.Niagara.EnableCustomInlineDynamicInputFormats

#Overview

name: fx.Niagara.EnableCustomInlineDynamicInputFormats

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorModule.cpp:212

Scope: file

Source code excerpt:

int32 GbEnableCustomInlineDynamicInputFormats = 1;
static FAutoConsoleVariableRef CVarEnableCustomInlineDynamicInputFormats(
	TEXT("fx.Niagara.EnableCustomInlineDynamicInputFormats"),
	GbEnableCustomInlineDynamicInputFormats,
	TEXT("If > 0 and experimental inline editors for dynamic input trees are enabled, custom formats which are defined on scripts will be applied.\n"),
	ECVF_Default);

// this is required for gpu script compilation ticks
static FNiagaraShaderQueueTickable NiagaraShaderQueueProcessor;