fx.Niagara.EnableCustomInlineDynamicInputFormats
fx.Niagara.EnableCustomInlineDynamicInputFormats
#Overview
name: fx.Niagara.EnableCustomInlineDynamicInputFormats
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If > 0 and experimental inline editors for dynamic input trees are enabled, custom formats which are defined on scripts will be applied.\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorModule.cpp:212
Scope: file
Source code excerpt:
int32 GbEnableCustomInlineDynamicInputFormats = 1;
static FAutoConsoleVariableRef CVarEnableCustomInlineDynamicInputFormats(
TEXT("fx.Niagara.EnableCustomInlineDynamicInputFormats"),
GbEnableCustomInlineDynamicInputFormats,
TEXT("If > 0 and experimental inline editors for dynamic input trees are enabled, custom formats which are defined on scripts will be applied.\n"),
ECVF_Default);
// this is required for gpu script compilation ticks
static FNiagaraShaderQueueTickable NiagaraShaderQueueProcessor;