fx.Niagara.EventSpawnsUpdateAttributeInitialValues
fx.Niagara.EventSpawnsUpdateAttributeInitialValues
#Overview
name: fx.Niagara.EventSpawnsUpdateAttributeInitialValues
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If > 0 Niagara Event Spawn Scripts will update the Initial.* values for particle attributes. \n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp:111
Scope: file
Source code excerpt:
static int32 GbNiagaraEventSpawnsUpdateInitialAttributeValues = 1;
static FAutoConsoleVariableRef CVarNiagaraEventSpawnsUpdateInitialAttributeValues(
TEXT("fx.Niagara.EventSpawnsUpdateAttributeInitialValues"),
GbNiagaraEventSpawnsUpdateInitialAttributeValues,
TEXT("If > 0 Niagara Event Spawn Scripts will update the Initial.* values for particle attributes. \n"),
ECVF_Default
);
static int32 GNiagaraCompileHashAllDataInterfaces = 1;