fx.Niagara.EventSpawnsUpdateAttributeInitialValues

fx.Niagara.EventSpawnsUpdateAttributeInitialValues

#Overview

name: fx.Niagara.EventSpawnsUpdateAttributeInitialValues

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp:111

Scope: file

Source code excerpt:

static int32 GbNiagaraEventSpawnsUpdateInitialAttributeValues = 1;
static FAutoConsoleVariableRef CVarNiagaraEventSpawnsUpdateInitialAttributeValues(
	TEXT("fx.Niagara.EventSpawnsUpdateAttributeInitialValues"),
	GbNiagaraEventSpawnsUpdateInitialAttributeValues,
	TEXT("If > 0 Niagara Event Spawn Scripts will update the Initial.* values for particle attributes. \n"),
	ECVF_Default
);

static int32 GNiagaraCompileHashAllDataInterfaces = 1;