fx.Niagara.GpuComputeDebug.MaxLineInstances

fx.Niagara.GpuComputeDebug.MaxLineInstances

#Overview

name: fx.Niagara.GpuComputeDebug.MaxLineInstances

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraGpuComputeDebug.cpp:30

Scope: file

Source code excerpt:

int32 GNiagaraGpuComputeDebug_MaxLineInstances = 4096;
static FAutoConsoleVariableRef CVarNiagaraGpuComputeDebug_MaxLineInstances(
	TEXT("fx.Niagara.GpuComputeDebug.MaxLineInstances"),
	GNiagaraGpuComputeDebug_MaxLineInstances,
	TEXT("Maximum number of line draw we support in a single frame."),
	ECVF_Default
);

int32 GNiagaraGpuComputeDebug_DrawDebugEnabled = 1;

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/DataInterface/NiagaraDataInterfaceDebugDraw.h:18

Scope (from outer to inner):

file
class        class UNiagaraDataInterfaceDebugDraw : public UNiagaraDataInterface
function     GENERATED_UCLASS_BODY

Source code excerpt:


public:
	// Number of debug lines is set as the max of OverrideMaxLineInstances and fx.Niagara.GpuComputeDebug.MaxLineInstances
	UPROPERTY(EditAnywhere, Category = "Debug Draw")
	uint32 OverrideMaxLineInstances = 0;

	//UObject Interface
	NIAGARA_API virtual void PostInitProperties() override;
	//UObject Interface End