fx.Niagara.GpuScriptsCompiledBySystem

fx.Niagara.GpuScriptsCompiledBySystem

#Overview

name: fx.Niagara.GpuScriptsCompiledBySystem

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp:141

Scope: file

Source code excerpt:

static bool GNiagaraGpuScriptsCompiledBySystem = true;
static FAutoConsoleVariableRef CVarNiagaraGpuScriptsCompiledBySystem(
	TEXT("fx.Niagara.GpuScriptsCompiledBySystem"),
	GNiagaraGpuScriptsCompiledBySystem,
	TEXT("If true GPU shaders for Niagara scripts will be compiled along with the NiagaraSystem (when using AsyncTask compilation mode). \n"),
	ECVF_Default
);

namespace NiagaraScriptInternal