fx.Niagara.ObjectNeedsLoadMode
fx.Niagara.ObjectNeedsLoadMode
#Overview
name: fx.Niagara.ObjectNeedsLoadMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
How we decide to handle objects that need loading\n0 - Do nothing\n1 - Validate objects are loaded\n2 - Validate objects are loaded and force preload\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystem.cpp:129
Scope: file
Source code excerpt:
static int GNiagaraObjectNeedsLoadMode = 1;
static FAutoConsoleVariableRef CVarNiagaraObjectNeedsLoadMode(
TEXT("fx.Niagara.ObjectNeedsLoadMode"),
GNiagaraObjectNeedsLoadMode,
TEXT("How we decide to handle objects that need loading\n")
TEXT("0 - Do nothing\n")
TEXT("1 - Validate objects are loaded\n")
TEXT("2 - Validate objects are loaded and force preload\n"),
ECVF_Default