fx.Niagara.RenderTarget2D.SimCacheCompressed
fx.Niagara.RenderTarget2D.SimCacheCompressed
#Overview
name: fx.Niagara.RenderTarget2D.SimCacheCompressed
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When enabled compression is used for the sim cache data.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceRenderTarget2D.cpp:26
Scope (from outer to inner):
file
namespace NDIRenderTarget2DLocal
Source code excerpt:
int32 GSimCacheCompressed = true;
static FAutoConsoleVariableRef CVarSimCacheCompressed(
TEXT("fx.Niagara.RenderTarget2D.SimCacheCompressed"),
GSimCacheCompressed,
TEXT("When enabled compression is used for the sim cache data."),
ECVF_Default
);
static const FName GetSimCacheCompressionType() { return GSimCacheCompressed ? NAME_Oodle : NAME_None; }