fx.Niagara.Shader.ForceBindEverything
fx.Niagara.Shader.ForceBindEverything
#Overview
name: fx.Niagara.Shader.ForceBindEverything
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Forces Niagara to display errors about missing shader bindings.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp:44
Scope: file
Source code excerpt:
int32 GNiagaraShaderForceBindEverything = 0;
static FAutoConsoleVariableRef CVarNiagaraShaderForceBindEverything(
TEXT("fx.Niagara.Shader.ForceBindEverything"),
GNiagaraShaderForceBindEverything,
TEXT("Forces Niagara to display errors about missing shader bindings.")
);
#if ENABLE_COOK_STATS
namespace NiagaraShaderCookStats