fx.Niagara.SystemSimulation.BatchGPUTickSubmit
fx.Niagara.SystemSimulation.BatchGPUTickSubmit
#Overview
name: fx.Niagara.SystemSimulation.BatchGPUTickSubmit
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The if non zero we allow GPU Ticks to be submitted to the Render Thread in batches.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemSimulation.cpp:108
Scope: file
Source code excerpt:
static int32 GNiagaraSystemSimulationBatchGPUTickSubmit = 1;
static FAutoConsoleVariableRef CVarNiagaraBatchGPUTickSubmit(
TEXT("fx.Niagara.SystemSimulation.BatchGPUTickSubmit"),
GNiagaraSystemSimulationBatchGPUTickSubmit,
TEXT("The if non zero we allow GPU Ticks to be submitted to the Render Thread in batches."),
ECVF_Default
);
static float GNiagaraSystemSimulationSkipTickDeltaSeconds = 0.0f;