fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap
fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap
#Overview
name: fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When enabled we allow ticks to overlap beyond PostActorTick until either EOF updates or the next tick.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemSimulation.cpp:142
Scope (from outer to inner):
file
namespace NiagaraSystemSimulationLocal
Source code excerpt:
static int32 GTickTaskAllowFrameOverlap = false;
static FAutoConsoleVariableRef CVarTickTaskAllowFrameOverlap(
TEXT("fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap"),
GTickTaskAllowFrameOverlap,
TEXT("When enabled we allow ticks to overlap beyond PostActorTick until either EOF updates or the next tick."),
ECVF_Default
);
#if NIAGARA_SYSTEMSIMULATION_DEBUGGING