fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap

fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap

#Overview

name: fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemSimulation.cpp:142

Scope (from outer to inner):

file
namespace    NiagaraSystemSimulationLocal

Source code excerpt:

	static int32 GTickTaskAllowFrameOverlap = false;
	static FAutoConsoleVariableRef CVarTickTaskAllowFrameOverlap(
		TEXT("fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap"),
		GTickTaskAllowFrameOverlap,
		TEXT("When enabled we allow ticks to overlap beyond PostActorTick until either EOF updates or the next tick."),
		ECVF_Default
	);

#if NIAGARA_SYSTEMSIMULATION_DEBUGGING