fx.Niagara.SystemSimulation.UpdateOnSpawn

fx.Niagara.SystemSimulation.UpdateOnSpawn

#Overview

name: fx.Niagara.SystemSimulation.UpdateOnSpawn

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemSimulation.cpp:67

Scope: file

Source code excerpt:

static int32 GNiagaraSystemSimulationUpdateOnSpawn = 1;
static FAutoConsoleVariableRef CVarSystemUpdateOnSpawn(
	TEXT("fx.Niagara.SystemSimulation.UpdateOnSpawn"),
	GNiagaraSystemSimulationUpdateOnSpawn,
	TEXT("If > 0, system simulations are given a small update after spawn. \n"),
	ECVF_Default
);

static int32 GNiagaraSystemSimulationAllowASync = 1;