fx.Niagara.TaskPriorities.Low
fx.Niagara.TaskPriorities.Low
#Overview
name: fx.Niagara.TaskPriorities.Low
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Task Priority When Set to Low\nArguments are three characters: [ThreadPriority][TaskPriority][TaskPriorityIfForcedToNormalThreadPriority] where ThreadPriority is \'h\' or \'n\' or \'b\' (high/normal/background) and TaskPriority is \'h\' or \'n\' (high/normal). Example: fx.Niagara.TaskPriorities.Low bnh
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSimulationTaskPriority.cpp:3
Scope: file
Source code excerpt:
#include "NiagaraCommon.h"
#include "HAL/IConsoleManager.h"
#include "Particles/ParticlePerfStats.h"
namespace NiagaraSimulationTaskPriority
{
// Adjusts the priorty when capturing performance tests to avoid tasks being preempted as much
static int32 GPerfCapturePriority = 1;
static FAutoConsoleVariableRef CVarPerfCapturePriority(