fx.Niagara.TaskPriorities.PostActorTickPriority
fx.Niagara.TaskPriorities.PostActorTickPriority
#Overview
name: fx.Niagara.TaskPriorities.PostActorTickPriority
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Any tasks we execute, such as spawning, in post actor tick will run at this priority.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSimulationTaskPriority.cpp:20
Scope (from outer to inner):
file
namespace NiagaraSimulationTaskPriority
Source code excerpt:
static int32 GPostActorTickPriority = 1;
static FAutoConsoleVariableRef CVarPostActorTickPriority(
TEXT("fx.Niagara.TaskPriorities.PostActorTickPriority"),
GPostActorTickPriority,
TEXT("Any tasks we execute, such as spawning, in post actor tick will run at this priority."),
ECVF_Default | ECVF_Scalability
);
// Translation from a Niagara Priority into a Task Priority