fx.NiagaraGPUDataBufferChunkSize
fx.NiagaraGPUDataBufferChunkSize
#Overview
name: fx.NiagaraGPUDataBufferChunkSize
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Niagara GPU data buffer allocation chunk size used to round GPU allocations in bytes, must be power of 2 (Default=4096)\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataSet.cpp:67
Scope: file
Source code excerpt:
static int32 GNiagaraGPUDataBufferChunkSize = 4096;
static FAutoConsoleVariableRef CVarNiagaraGPUDataBufferChunkSize(
TEXT("fx.NiagaraGPUDataBufferChunkSize"),
GNiagaraGPUDataBufferChunkSize,
TEXT("Niagara GPU data buffer allocation chunk size used to round GPU allocations in bytes, must be power of 2 (Default=4096)\n"),
ECVF_Default
);
static int32 GNiagaraGPUDataBufferShrinkFactor = 2;