fx.NiagaraRegenBaselinesOnWorldChange
fx.NiagaraRegenBaselinesOnWorldChange
#Overview
name: fx.NiagaraRegenBaselinesOnWorldChange
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If > 0 performance baselines for Niagara will be regenerated on every level change. \n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraPerfBaseline.cpp:49
Scope: file
Source code excerpt:
int32 GbNiagaraRegenerateBaselinesOnWorldChange = 1;
static FAutoConsoleVariableRef CVarNiagaraRegenerateBaselinesOnWorldChange(
TEXT("fx.NiagaraRegenBaselinesOnWorldChange"),
GbNiagaraRegenerateBaselinesOnWorldChange,
TEXT("If > 0 performance baselines for Niagara will be regenerated on every level change. \n"),
ECVF_Default
);
float GBaselineGenerationDelay = 5.0f;