FX.ParticleSystemPool.CleanTime
FX.ParticleSystemPool.CleanTime
#Overview
name: FX.ParticleSystemPool.CleanTime
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
How often should the pool be cleaned (in seconds).
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp:26
Scope: file
Source code excerpt:
static float GParticleSystemPoolingCleanTime = 30.0f;
static FAutoConsoleVariableRef ParticleSystemPoolingCleanTime(
TEXT("FX.ParticleSystemPool.CleanTime"),
GParticleSystemPoolingCleanTime,
TEXT("How often should the pool be cleaned (in seconds).")
);
void FPSCPool::Cleanup()
{