FX.RestartAll

FX.RestartAll

#Overview

name: FX.RestartAll

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp:387

Scope: file

Source code excerpt:

}
static FAutoConsoleCommand GResetAllParticleComponentsCmd(
	TEXT("FX.RestartAll"),
	TEXT("Restarts all particle system components"),
	FConsoleCommandDelegate::CreateStatic(ResetAllParticleComponents)
	);

/*-----------------------------------------------------------------------------
	UParticleLODLevel implementation.