fx.SkipVectorVMBackendOptimizations

fx.SkipVectorVMBackendOptimizations

#Overview

name: fx.SkipVectorVMBackendOptimizations

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/ConsoleVariables.ini:103, section: [Startup]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp:36

Scope: file

Source code excerpt:

int32 GNiagaraSkipVectorVMBackendOptimizations = 1;
static FAutoConsoleVariableRef CVarNiagaraSkipVectorVMBackendOptimizations(
	TEXT("fx.SkipVectorVMBackendOptimizations"),
	GNiagaraSkipVectorVMBackendOptimizations,
	TEXT("If 1, skip HLSLCC's backend optimization passes during VectorVM compilation. \n"),
	ECVF_Default
);

int32 GNiagaraShaderForceBindEverything = 0;