fx.SkipVectorVMBackendOptimizations
fx.SkipVectorVMBackendOptimizations
#Overview
name: fx.SkipVectorVMBackendOptimizations
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If 1, skip HLSLCC\'s backend optimization passes during VectorVM compilation. \n
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/ConsoleVariables.ini:103, section: [Startup]
- INI Section:
Startup
- Raw value:
1
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp:36
Scope: file
Source code excerpt:
int32 GNiagaraSkipVectorVMBackendOptimizations = 1;
static FAutoConsoleVariableRef CVarNiagaraSkipVectorVMBackendOptimizations(
TEXT("fx.SkipVectorVMBackendOptimizations"),
GNiagaraSkipVectorVMBackendOptimizations,
TEXT("If 1, skip HLSLCC's backend optimization passes during VectorVM compilation. \n"),
ECVF_Default
);
int32 GNiagaraShaderForceBindEverything = 0;