g.TimeToBlockOnRenderFence

g.TimeToBlockOnRenderFence

#Overview

name: g.TimeToBlockOnRenderFence

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:1301

Scope: file

Source code excerpt:

static int32 GTimeToBlockOnRenderFence = 1;
static FAutoConsoleVariableRef CVarTimeToBlockOnRenderFence(
	TEXT("g.TimeToBlockOnRenderFence"),
	GTimeToBlockOnRenderFence,
	TEXT("Number of milliseconds the game thread should block when waiting on a render thread fence.")
	);


static int32 GTimeoutForBlockOnRenderFence = 120000;