GameFeaturePlugin.BuiltInPluginLoadTimeMaxReportCount
GameFeaturePlugin.BuiltInPluginLoadTimeMaxReportCount
#Overview
name: GameFeaturePlugin.BuiltInPluginLoadTimeMaxReportCount
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When listing worst offenders for built-in plugin load time, show no more than this many plugins, to reduce log spam.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp:91
Scope (from outer to inner):
file
namespace UE::GameFeatures
Source code excerpt:
static int32 GBuiltInPluginLoadTimeMaxReportCount = 10;
static FAutoConsoleVariableRef CVarBuiltInPluginLoadTimeMaxReportCount(
TEXT("GameFeaturePlugin.BuiltInPluginLoadTimeMaxReportCount"),
GBuiltInPluginLoadTimeMaxReportCount,
TEXT("When listing worst offenders for built-in plugin load time, show no more than this many plugins, to reduce log spam."),
ECVF_Default);
#endif // !UE_BUILD_SHIPPING
TOptional<FString> GetPluginUrlForConsoleCommand(const TArray<FString>& Args, FOutputDevice& Ar)