GameFeaturePlugin.CachePluginDetails
GameFeaturePlugin.CachePluginDetails
#Overview
name: GameFeaturePlugin.CachePluginDetails
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Should use plugin details caching.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp:69
Scope (from outer to inner):
file
namespace UE::GameFeatures
Source code excerpt:
static bool GCachePluginDetails = true;
static FAutoConsoleVariableRef CVarCachePluginDetails(
TEXT("GameFeaturePlugin.CachePluginDetails"),
GCachePluginDetails,
TEXT("Should use plugin details caching."),
ECVF_Default);
#if !UE_BUILD_SHIPPING
static float GBuiltInPluginLoadTimeReportThreshold = 3.0;