GameFeaturePlugin.CachePluginDetails

GameFeaturePlugin.CachePluginDetails

#Overview

name: GameFeaturePlugin.CachePluginDetails

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp:69

Scope (from outer to inner):

file
namespace    UE::GameFeatures

Source code excerpt:

	static bool GCachePluginDetails = true;
	static FAutoConsoleVariableRef CVarCachePluginDetails(
		TEXT("GameFeaturePlugin.CachePluginDetails"),
		GCachePluginDetails,
		TEXT("Should use plugin details caching."),
		ECVF_Default);

#if !UE_BUILD_SHIPPING
	static float GBuiltInPluginLoadTimeReportThreshold = 3.0;