GameFeaturePlugin.DeferLocalizationDataLoad
GameFeaturePlugin.DeferLocalizationDataLoad
#Overview
name: GameFeaturePlugin.DeferLocalizationDataLoad
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
True if we should defer loading the localization data until \'loading\' (new behavior), or false to load it on \'mounting\' (old behavior).
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturePluginStateMachine.cpp:63
Scope (from outer to inner):
file
namespace UE::GameFeatures
Source code excerpt:
static bool bDeferLocalizationDataLoad = true;
static FAutoConsoleVariableRef CVarDeferLocalizationLoading(TEXT("GameFeaturePlugin.DeferLocalizationDataLoad"),
bDeferLocalizationDataLoad,
TEXT("True if we should defer loading the localization data until 'loading' (new behavior), or false to load it on 'mounting' (old behavior)."));
static TAutoConsoleVariable<bool> CVarAsyncLoad(TEXT("GameFeaturePlugin.AsyncLoad"),
true,
TEXT("Enable to use aysnc loading"));