GameplayCameras.EnableInstantiationRecycling
GameplayCameras.EnableInstantiationRecycling
#Overview
name: GameplayCameras.EnableInstantiationRecycling
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
(Default: true. Toggles recycling of instantiated camera objects.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRuntimeInstantiator.cpp:20
Scope: file
Source code excerpt:
bool GGameplayCamerasEnableInstantiationRecycling = true;
static FAutoConsoleVariableRef CVarGameplayCamerasEnableInstantiationRecycling(
TEXT("GameplayCameras.EnableInstantiationRecycling"),
GGameplayCamerasEnableInstantiationRecycling,
TEXT("(Default: true. Toggles recycling of instantiated camera objects.")
);
IGameplayCamerasModule* FCameraRuntimeInstantiator::GameplayCamerasModule(nullptr);