GameplayCameras.EnableLiveEdit

GameplayCameras.EnableLiveEdit

#Overview

name: GameplayCameras.EnableLiveEdit

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRuntimeInstantiator.cpp:13

Scope: file

Source code excerpt:

bool GGameplayCamerasEnableLiveEdit = true;
static FAutoConsoleVariableRef CVarGameplayCamerasEnableLiveEdit(
	TEXT("GameplayCameras.EnableLiveEdit"),
	GGameplayCamerasEnableLiveEdit,
	TEXT("(Default: true. Toggles live-editing of camera runtime objects.")
	);

bool GGameplayCamerasEnableInstantiationRecycling = true;
static FAutoConsoleVariableRef CVarGameplayCamerasEnableInstantiationRecycling(