GameplayCameras.EnableLiveEdit
GameplayCameras.EnableLiveEdit
#Overview
name: GameplayCameras.EnableLiveEdit
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
(Default: true. Toggles live-editing of camera runtime objects.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRuntimeInstantiator.cpp:13
Scope: file
Source code excerpt:
bool GGameplayCamerasEnableLiveEdit = true;
static FAutoConsoleVariableRef CVarGameplayCamerasEnableLiveEdit(
TEXT("GameplayCameras.EnableLiveEdit"),
GGameplayCamerasEnableLiveEdit,
TEXT("(Default: true. Toggles live-editing of camera runtime objects.")
);
bool GGameplayCamerasEnableInstantiationRecycling = true;
static FAutoConsoleVariableRef CVarGameplayCamerasEnableInstantiationRecycling(