GameplayCue.PrintGameplayCueNotifyMap
GameplayCue.PrintGameplayCueNotifyMap
#Overview
name: GameplayCue.PrintGameplayCueNotifyMap
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Displays GameplayCue notify map
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp:1192
Scope: file
Source code excerpt:
FAutoConsoleCommandWithWorld PrintGameplayCueNotifyMapConsoleCommand(
TEXT("GameplayCue.PrintGameplayCueNotifyMap"),
TEXT("Displays GameplayCue notify map"),
FConsoleCommandWithWorldDelegate::CreateStatic(PrintGameplayCueNotifyMapConsoleCommandFunc)
);
static void PrintLoadedGameplayCueNotifyClasses(UWorld* InWorld)
{