GameplayCue.PrintLoadedGameplayCueNotifyClasses
GameplayCue.PrintLoadedGameplayCueNotifyClasses
#Overview
name: GameplayCue.PrintLoadedGameplayCueNotifyClasses
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Displays GameplayCue Notify classes that are loaded
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp:1203
Scope: file
Source code excerpt:
FAutoConsoleCommandWithWorld PrintLoadedGameplayCueNotifyClassesCommand(
TEXT("GameplayCue.PrintLoadedGameplayCueNotifyClasses"),
TEXT("Displays GameplayCue Notify classes that are loaded"),
FConsoleCommandWithWorldDelegate::CreateStatic(PrintLoadedGameplayCueNotifyClasses)
);
FScopedGameplayCueSendContext::FScopedGameplayCueSendContext()
{