GameplayTags.EnableDetailedStats

GameplayTags.EnableDetailedStats

#Overview

name: GameplayTags.EnableDetailedStats

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp:35

Scope: file

Source code excerpt:


static bool GEnableGameplayTagDetailedStats = false;
static FAutoConsoleVariableRef CVarGameplayTagDetailedStats(TEXT("GameplayTags.EnableDetailedStats"), GEnableGameplayTagDetailedStats, TEXT("Runtime toggle for verbose CPU profiling stats"), ECVF_Default);

/**
 *	Replicates a tag in a packed format:
 *	-A segment of NetIndexFirstBitSegment bits are always replicated.
 *	-Another bit is replicated to indicate "more"
 *	-If "more", then another segment of (MaxBits - NetIndexFirstBitSegment) length is replicated.