GameplayTags.PrintNetIndiceAssignment
GameplayTags.PrintNetIndiceAssignment
#Overview
name: GameplayTags.PrintNetIndiceAssignment
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Logs GameplayTag NetIndice assignment
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp:590
Scope: file
Source code excerpt:
int32 PrintNetIndiceAssignment = 0;
static FAutoConsoleVariableRef CVarPrintNetIndiceAssignment(TEXT("GameplayTags.PrintNetIndiceAssignment"), PrintNetIndiceAssignment, TEXT("Logs GameplayTag NetIndice assignment"), ECVF_Default );
void UGameplayTagsManager::ConstructNetIndex()
{
FScopeLock Lock(&GameplayTagMapCritical);
bNetworkIndexInvalidated = false;