GameplayTags.PrintReplicationIndicies
GameplayTags.PrintReplicationIndicies
#Overview
name: GameplayTags.PrintReplicationIndicies
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Prints the index assigned to each tag for fast network replication.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp:52
Scope: file
Source code excerpt:
static FAutoConsoleCommand PrintReplicationIndicesCommand(
TEXT("GameplayTags.PrintReplicationIndicies"),
TEXT("Prints the index assigned to each tag for fast network replication."),
FConsoleCommandDelegate::CreateLambda([]()
{
UGameplayTagsManager::Get().PrintReplicationIndices();
})
);