GameplayTags.PrintReplicationIndicies

GameplayTags.PrintReplicationIndicies

#Overview

name: GameplayTags.PrintReplicationIndicies

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp:52

Scope: file

Source code excerpt:


static FAutoConsoleCommand PrintReplicationIndicesCommand(
	TEXT("GameplayTags.PrintReplicationIndicies"),
	TEXT("Prints the index assigned to each tag for fast network replication."),
	FConsoleCommandDelegate::CreateLambda([]()
	{
		UGameplayTagsManager::Get().PrintReplicationIndices();
	})
);