GameThreadHeartBeatStackWalk
GameThreadHeartBeatStackWalk
#Overview
name: GameThreadHeartBeatStackWalk
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:1445, section: [Core.System]
- INI Section:
Core.System
- Raw value:
false
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/HAL/ThreadHeartBeat.cpp:982
Scope (from outer to inner):
file
function void FGameThreadHitchHeartBeatThreaded::InitSettings
Source code excerpt:
{
bReadFromConfig |= GConfig->GetFloat(TEXT("Core.System"), TEXT("GameThreadHeartBeatHitchDuration"), Config_Duration, GEngineIni);
bReadFromConfig |= GConfig->GetBool(TEXT("Core.System"), TEXT("GameThreadHeartBeatStackWalk"), Config_StackWalk, GEngineIni);
}
if (bReadFromConfig)
{
HangDuration = Config_Duration;
bWalkStackOnHitch = Config_StackWalk;