gc.DumpObjectCountsToLogWhenMaxObjectLimitExceeded

gc.DumpObjectCountsToLogWhenMaxObjectLimitExceeded

#Overview

name: gc.DumpObjectCountsToLogWhenMaxObjectLimitExceeded

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArray.cpp:561

Scope: file

Source code excerpt:

static int32 GVarDumpObjectCountsToLogWhenMaxObjectLimitExceeded = 0;
static FAutoConsoleVariableRef CDumpObjectCountsToLogWhenMaxObjectLimitExceeded(
	TEXT("gc.DumpObjectCountsToLogWhenMaxObjectLimitExceeded"),
	GVarDumpObjectCountsToLogWhenMaxObjectLimitExceeded,
	TEXT("If not 0 dumps UObject counts to log when maximum object count limit has been reached."),
	ECVF_Default
);

void UE::UObjectArrayPrivate::FailMaxUObjectCountExceeded(const int32 MaxUObjects, const int32 NewUObjectCount)