gc.DumpObjectCountsToLogWhenMaxObjectLimitExceeded
gc.DumpObjectCountsToLogWhenMaxObjectLimitExceeded
#Overview
name: gc.DumpObjectCountsToLogWhenMaxObjectLimitExceeded
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If not 0 dumps UObject counts to log when maximum object count limit has been reached.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArray.cpp:561
Scope: file
Source code excerpt:
static int32 GVarDumpObjectCountsToLogWhenMaxObjectLimitExceeded = 0;
static FAutoConsoleVariableRef CDumpObjectCountsToLogWhenMaxObjectLimitExceeded(
TEXT("gc.DumpObjectCountsToLogWhenMaxObjectLimitExceeded"),
GVarDumpObjectCountsToLogWhenMaxObjectLimitExceeded,
TEXT("If not 0 dumps UObject counts to log when maximum object count limit has been reached."),
ECVF_Default
);
void UE::UObjectArrayPrivate::FailMaxUObjectCountExceeded(const int32 MaxUObjects, const int32 NewUObjectCount)