gc.IncrementalBeginDestroyEnabled

gc.IncrementalBeginDestroyEnabled

#Overview

name: gc.IncrementalBeginDestroyEnabled

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:1526, section: [/Script/Engine.GarbageCollectionSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp:200

Scope: file

Source code excerpt:

static int32 GIncrementalBeginDestroyEnabled = 1;
static FAutoConsoleVariableRef CIncrementalBeginDestroyEnabled(
	TEXT("gc.IncrementalBeginDestroyEnabled"),
	GIncrementalBeginDestroyEnabled,
	TEXT("If true, the engine will destroy objects incrementally using time limit each frame"),
	ECVF_Default
);

int32 GMultithreadedDestructionEnabled = 0;