gc.MaxFinishDestroyTimeoutObjectsToLog

gc.MaxFinishDestroyTimeoutObjectsToLog

#Overview

name: gc.MaxFinishDestroyTimeoutObjectsToLog

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp:323

Scope: file

Source code excerpt:

static int32 GMaxFinishDestroyTimeoutObjectsToLog = 10;
static FAutoConsoleVariableRef CVarMaxFinishDestroyTimeoutObjectsToLog (
	TEXT("gc.MaxFinishDestroyTimeoutObjectsToLog"),
	GMaxFinishDestroyTimeoutObjectsToLog ,
	TEXT("Maximum number of objects to log out when object destruction takes longer than expected"),
	ECVF_Default
);

#if UE_BUILD_SHIPPING