gc.PerformGCWhileAsyncLoading
gc.PerformGCWhileAsyncLoading
#Overview
name: gc.PerformGCWhileAsyncLoading
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Allow performing GC even if there\'s async loading in progress.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:1582
Scope: file
Source code excerpt:
int32 GPerformGCWhileAsyncLoading = 0;
static FAutoConsoleVariableRef CVarPerformGCWhileAsyncLoading(
TEXT("gc.PerformGCWhileAsyncLoading"),
GPerformGCWhileAsyncLoading,
TEXT("Allow performing GC even if there's async loading in progress."),
ECVF_Default
);
static TAutoConsoleVariable<int32> CVarCollectGarbageEveryFrame(