gdt.fontsize

gdt.fontsize

#Overview

name: gdt.fontsize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp:1216

Scope: file

Source code excerpt:


FAutoConsoleCommandWithWorldAndArgs FGameplayDebuggerConsoleCommands::SetFontSizeCmd(
	TEXT("gdt.fontsize"),
	TEXT("Configures gameplay debugger's font size. Usage: gdt.fontsize <fontSize> (default = 10)"),
	FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGameplayDebuggerConsoleCommands::SetFontSize)
);

#endif // WITH_GAMEPLAY_DEBUGGER_MENU