gdt.fontsize
gdt.fontsize
#Overview
name: gdt.fontsize
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Configures gameplay debugger\'s font size. Usage: gdt.fontsize <fontSize> (default = 10)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp:1216
Scope: file
Source code excerpt:
FAutoConsoleCommandWithWorldAndArgs FGameplayDebuggerConsoleCommands::SetFontSizeCmd(
TEXT("gdt.fontsize"),
TEXT("Configures gameplay debugger's font size. Usage: gdt.fontsize <fontSize> (default = 10)"),
FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGameplayDebuggerConsoleCommands::SetFontSize)
);
#endif // WITH_GAMEPLAY_DEBUGGER_MENU