geometry.DynamicMesh.ClearDebugMeshes
geometry.DynamicMesh.ClearDebugMeshes
#Overview
name: geometry.DynamicMesh.ClearDebugMeshes
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Discard all debug meshes currently stored in the FDynamicMesh3 Global Debug Mesh set. This command only works in the Editor.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp:1355
Scope: file
Source code excerpt:
static FAutoConsoleCommand DynamicMeshClearDebugMeshesCmd(
TEXT("geometry.DynamicMesh.ClearDebugMeshes"),
TEXT("Discard all debug meshes currently stored in the FDynamicMesh3 Global Debug Mesh set. This command only works in the Editor."),
FConsoleCommandDelegate::CreateStatic(UE::Geometry::Debug::ClearAllDebugMeshes) );
namespace UELocal
{