GeometryCollection.BuildProximityDatabase
GeometryCollection.BuildProximityDatabase
#Overview
name: GeometryCollection.BuildProximityDatabase
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Build the Proximity information in the GeometryGroup for the selected collection.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorPlugin.cpp:120
Scope (from outer to inner):
file
function void IGeometryCollectionEditorPlugin::StartupModule
Source code excerpt:
));
EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
TEXT("GeometryCollection.BuildProximityDatabase"),
TEXT("Build the Proximity information in the GeometryGroup for the selected collection."),
FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::BuildProximityDatabase),
ECVF_Default
));
EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(
TEXT("GeometryCollection.DeleteCoincidentVertices"),
TEXT("Delete coincident vertices on a GeometryCollection. WARNING: The collection can be very large."),
FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::DeleteCoincidentVertices),
ECVF_Default
));
EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand(